STM32 Graphics: Using “Hardware button is clicked” at Interactions, Part 1

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Find out more information: http://bit.ly/TouchGFX-welcome
Documentation: https://bit.ly/TouchGFX-buttonclick
X-CUBE-TOUCHGFX: http://bit.ly/x-cube-touchgfx
TouchGFX GUI and Hardware Interaction: https://youtu.be/4-fyx4e96jk

Learn how to implement and use the TouchGFX interactions setting, “Hardware button is clicked”, to add both GUI and external hardware buttons to a project with the STM32H735G-DK Discovery Kit. The concepts can easily be applied to other evaluation boards and custom projects.

Development board used: STM32H735G-DK
Code snippets for additions and images available here (copy and paste):
https://www.st.com/content/dam/AME/2021/mdg/H735_HW_Button_Code_images.zip

00:00 Introduction and project information
00:43 Tools and hardware used
01:07 Creating the TouchGFX project
03:05 Adding buttons definitions to the TouchGFX project
04:07 Adding interactions

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One thought on “STM32 Graphics: Using “Hardware button is clicked” at Interactions, Part 1

  • August 1, 2021 at 8:33 am
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    Hmm, why is there no STM32H745 support? How to set up a project for STM32H745I-Disco??

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